Categorie: Theories

  • The Meaning Theory of Media Portrayal

    The meaning theory of media portrayal suggests that media messages are not simply neutral or objective descriptions of reality, but are constructed in a way that shapes how audiences interpret and understand the world around them. According to this theory, the meaning of media messages is not fixed or universal, but rather varies depending on the cultural, social, and historical context in which they are produced and received.

    One of the key insights of the meaning theory of media portrayal is that meaning is not simply inherent in the message itself, but is actively created by the audience through their interpretation of the message. This means that media messages are not simply received passively by audiences, but are actively engaged with and interpreted by them. As such, the meaning of a media message is shaped by the audience’s own experiences, beliefs, and values, as well as by the cultural and social context in which the message is received.

    This theory has been applied to various forms of media, including television news, advertising, and popular culture. For example, researchers have found that television news often frames social issues in a way that emphasizes conflict and drama, and may oversimplify or distort the issue (Gamson & Modigliani, 1989). This framing can shape the audience’s perception of the issue and influence their attitudes and beliefs about it.

    Similarly, advertisements often use cultural symbols, such as images of family and home, to construct meaning and create a connection with the audience (Klein, 2000). These symbols are often used to sell products that are associated with these values, such as cleaning products or household appliances.

    The meaning theory of media portrayal has important implications for understanding the influence of media on society. By recognizing that media messages are not simply objective descriptions of reality, but are actively constructed and interpreted, it becomes possible to critically examine the role of media in shaping attitudes and beliefs, and to develop strategies for media literacy and critical consumption of media.

    Overall, the meaning theory of media portrayal provides a valuable framework for understanding the complex and multifaceted ways in which media shapes our understanding of the world.

    References

    • Gamson, W. A., & Modigliani, A. (1989). Media discourse and public opinion on nuclear power: A constructionist approach. American Journal of Sociology, 95(1), 1-37.
    • Klein, N. (2000). No Logo: Taking aim at the brand bullies. Picador.
    • Hall, S. (1980). Encoding and decoding in the television discourse. In S. Hall, D. Hobson, A. Lowe, & P. Willis (Eds.), Culture, media, language (pp. 128-138). Routledge.
    • Ang, I. (1991). Desperately seeking the audience. Routledge.
    • Stuart Hall (1973) Encoding and Decoding in the Television Discourse, Communication Theory, 3:3, 171-192,
    • Fiske, J. (1989). Understanding popular culture. Routledge.
    • Van Dijk, T. A. (1993). Elite discourse and the reproduction of racism. In C. R. Caldas-Coulthard & M. Coulthard (Eds.), Texts and practices: Readings in critical discourse analysis (pp. 141-156). Routledge.
    • Iyengar, S., & Kinder, D. R. (1987). News that matters: Television and American opinion. University of Chicago Press.
    • Fairclough, N. (1995). Media discourse. Edward Arnold.
    • Gitlin, T. (1980). The whole world is watching: Mass media in the making and unmaking of the New Left. University of California Press.
  • The Two-Step Flow Theory

    The Two-Step Flow theory is a communication model that suggests that information flows through opinion leaders, who are influential people with a great deal of knowledge or interest in a particular topic (Lazarsfeld, Berelson, & Gaudet, 1948). These opinion leaders receive information from the media and then pass it on to their followers or peers, who are less knowledgeable or interested in the topic. This theory challenges the traditional notion of a one-way communication flow, where the media directly influences the opinions of the masses.

    According to the theory, individuals are more likely to be influenced by their peers and opinion leaders than by the media alone. Several studies have provided empirical support for the Two-Step Flow theory. For example, in their study of the 1940 US presidential election, Lazarsfeld and his colleagues found that voters were more likely to be influenced by their social networks than by the media (Lazarsfeld et al., 1948). Another study by Katz and Lazarsfeld in 1955 showed that people were more likely to be influenced by interpersonal communication than by the media in their voting decisions (Katz & Lazarsfeld, 1955).

    However, some scholars have criticized the Two-Step Flow theory for oversimplifying the complex nature of social interactions and the role of media in shaping public opinion. For instance, some argue that the theory ignores the power dynamics of social relationships and fails to account for the diverse range of opinions within a social network. Moreover, the theory assumes that opinion leaders are unbiased and rational actors, which may not always be the case in reality (Chaffee & Miike, 2013).

    Despite these criticisms, the Two-Step Flow theory has been influential in media studies, providing a new perspective on how media messages are disseminated and interpreted. By understanding the role of opinion leaders in the flow of information, media professionals can better tailor their messages to target these influential individuals, who can in turn shape the opinions of the wider public.

    In conclusion, the Two-Step Flow theory has been influential in media studies, providing a new perspective on how media messages are disseminated and interpreted. However, it is not without its limitations and has been the subject of ongoing debate among scholars.

    References:

    Chaffee, S. H., & Miike, Y. (2013). Interpersonal communication: A reader. Peter Lang.

    Katz, E., & Lazarsfeld, P. F. (1955). Personal Influence: The Part Played by People in the Flow of Mass Communications. Free Press.

    Lazarsfeld, P. F., Berelson, B., & Gaudet, H. (1948). The People’s Choice: How the Voter Makes Up His Mind in a Presidential Campaign. Columbia University Press.

  • Agenda-setting Theory

    Agenda-setting theory is a communication theory that posits that the media can influence the public’s perception of the importance of issues by highlighting some issues while ignoring others. The theory suggests that media coverage does not tell people what to think but instead tells them what to think about (McCombs & Shaw, 1972).

    The theory was first introduced in the seminal study by McCombs and Shaw (1972), who investigated the impact of media coverage on the 1968 presidential election in the United States. Their study found that the issues that the media covered the most became the most important issues for voters.

    Since then, the agenda-setting theory has been expanded and refined by various scholars, and it has been applied to a wide range of media contexts. One of the most important contributions to the theory was the meta-analysis conducted by Weaver (1997), which reviewed 37 studies on agenda-setting and found strong evidence for the theory’s main proposition that the media influences the salience of issues in the public’s mind.

    In recent years, several studies have examined the role of social media in the agenda-setting process. For instance, Tsfati and Shenhav (2012) found that social media can play an important role in shaping public opinion by amplifying the importance of certain issues and increasing their visibility.

    In conclusion, the agenda-setting theory has been a key concept in media studies for several decades, and it has significantly influenced our understanding of how media coverage affects public opinion. By selecting which issues to cover and how to cover them, the media can set the public agenda and influence what issues the public thinks are most important.

    References:

    McCombs, M., & Shaw, D. L. (1972). The agenda-setting function of mass media. Public Opinion Quarterly, 36(2), 176-187.

    Tsfati, Y., & Shenhav, S. R. (2012). The impact of social network sites on the agenda-setting theory. Journal of Computer-Mediated Communication, 17(4), 467-482.

    Weaver, D. H. (1997). The impact of agenda-setting research. Journalism & Mass Communication Quarterly, 74(4), 703-727

  • Cultivation Theory

    Cultivation theory is a theoretical framework in the field of media studies that explains how long-term exposure to media can shape people’s perceptions of reality. According to this theory, the more an individual is exposed to media content, the more their perceptions of reality become shaped by the media, resulting in the cultivation of shared beliefs and attitudes among heavy media users.

    The theory has been widely studied and applied in the field of media studies. For example, a study by Gross and colleagues (2004) investigated the impact of television on people’s perceptions of crime. The study found that heavy viewers of crime dramas were more likely to overestimate the prevalence of crime in society and to have a more negative view of the police than light viewers. The study provided evidence for the impact of media exposure on people’s perceptions of reality, as predicted by cultivation theory.

    Another study that has applied cultivation theory to the analysis of media effects on young people is the study by Lee and colleagues (2014). The study investigated the impact of media exposure on young people’s attitudes towards appearance and body image. The results of the study showed that heavy users of social media and television were more likely to have negative attitudes towards their own bodies and to compare themselves unfavorably to others. The study supported the idea that media exposure can shape attitudes and beliefs over time, as predicted by cultivation theory.

    Critics of cultivation theory have argued that the theory may overestimate the impact of media on individuals and underestimate the role of other factors, such as socialization and personal experiences. Furthermore, some critics contend that cultivation theory tends to focus on the effects of media on particular groups of people, such as heavy viewers of violent content, rather than on the wider population.

    Despite these criticisms, cultivation theory remains a useful framework for analyzing media effects on attitudes, beliefs, and behaviors. One way that cultivation theory has been refined is through the concept of “cultural indicators”, which refers to the recurring themes and messages in media content that can shape people’s perceptions of reality (Gerbner, 1969).

    In conclusion, cultivation theory is a valuable theoretical framework that has been used to explain the impact of media on people’s perceptions of reality over time. While the theory has been criticized for its focus on particular groups and its potential to overestimate the impact of media, it remains a useful tool for analyzing media effects on attitudes, beliefs, and behaviors.

    Reference

    Gerbner, G. (1969). Toward “cultural indicators”: The analysis of mass mediated public message systems. AV Communication Review, 17(2), 137-148.

    Gross, K., Morgan, M., & Signorielli, N. (2004). “You’re it”: Reality TV, cruelty, and privacy. Journal of Broadcasting & Electronic Media, 48(3), 387-402.

    Lee, M., Lee, H., & Moon, S. I. (2014). Social media, body image, and self-esteem: A study of predictors and moderators among young women. Journal of Health Communication, 19(10), 1138-1153.

    Morgan, M., & Shanahan, J. (2010). The state of cultivation. Journal of Broadcasting & Electronic Media, 54(2), 337-355.

    Shrum, L. J. (2012). The psychology of entertainment media: Blurring the lines between entertainment and persuasion. Routledge.

    Signorielli, N. (2014). Cultivation theory. The International Encyclopedia of Media Studies, 1-12.

    Tukachinsky, R., Slater, M. D., & Choi, Y. H. (2016). The role of media exposure in agenda setting: A longitudinal study. Journalism & Mass Communication Quarterly, 93(1), 39-60.

  • Reinforcement Theory

    Reinforcement theory is a well-established psychological theory that has been applied in various areas of media studies, such as advertising, social media, and video games (Chen & Wang, 2017; Hsu & Lu, 2017). The theory suggests that behavior can be modified through the use of positive or negative reinforcement, and that behavior is shaped by the consequences that follow it (Skinner, 1953).

    One of the strengths of the reinforcement theory is its ability to explain how media can shape user behavior. For instance, in the context of social media, positive reinforcement in the form of likes and comments can encourage users to engage more with the platform, while negative reinforcement, such as social exclusion, can lead to decreased engagement (Chen & Wang, 2017). Similarly, in video games, positive reinforcement in the form of virtual rewards or leveling up can increase player motivation and engagement (Hsu & Lu, 2017).

    However, some critics have argued that the reinforcement theory has limitations and may not fully explain the complex ways in which media shapes behavior. One of the criticisms is that the theory oversimplifies the role of rewards and punishments in behavior. While positive and negative reinforcement can influence behavior, they may not be the only factors at play. Other factors, such as cognitive processes, social norms, and personal values, may also play a role in shaping behavior (Bandura, 1986).

    Another criticism of the reinforcement theory is that it may not take into account the context in which behavior occurs. For instance, in the context of social media, the meaning and significance of likes and comments may vary depending on the user’s social network and cultural background (boyd, 2011). Similarly, in video games, the motivation and engagement of players may be influenced by factors such as game design, narrative, and social interactions with other players (Ryan et al., 2006).

    In conclusion, while the reinforcement theory has been a useful framework for understanding how media shapes behavior, it is not without its limitations. Critics have argued that the theory may oversimplify the role of rewards and punishments in behavior, and may not fully take into account the complexity of media use in different contexts. Therefore, researchers and media practitioners should be cautious in applying the theory and should consider other factors that may influence behavior.

    References:

    Bandura, A. (1986). Social foundations of thought and action: A social cognitive theory. Prentice-Hall.

    boyd, d. (2011). Social network sites as networked publics: Affordances, dynamics, and implications. In Z. Papacharissi (Ed.), A networked self: Identity, community, and culture on social network sites (pp. 39–58). Routledge.

    Chen, Y., & Wang, C. (2017). The role of reinforcement in online social networks. Information Systems Research, 28(3), 631-651. https://doi.org/10.1287/isre.2017.0715

    Hsu, C. L., & Lu, H. P. (2017). The effect of positive and negative reinforcement on player motivation in online games. Computers in Human Behavior, 73, 541-548. https://doi.org/10.1016/j.chb.2017.03.057

    Ryan, R. M., Rigby, C. S., & Przybylski, A. (2006). The motivational pull of video games: A self-determination theory approach. Motivation and Emotion, 30(4), 344-360. https://doi.org/10.1007/s

  • Cognitive Dissonance Theory

    Cognitive dissonance theory has been a widely studied topic in the field of social psychology and media studies, as it provides a framework for understanding how individuals deal with conflicting beliefs, values, or ideas. While the theory has been useful in explaining many phenomena related to persuasion and attitude change, it has also faced criticism and limitations.

    One criticism of cognitive dissonance theory is that it is too simplistic and does not account for individual differences and contextual factors that may affect how people experience cognitive dissonance. For example, some research has suggested that people who are more confident in their beliefs may experience less cognitive dissonance when confronted with conflicting information (Mills & Jellison, 2005). Similarly, contextual factors such as the source of the information or the level of involvement in the issue may also affect the degree of cognitive dissonance experienced by individuals (Eagly & Chaiken, 1993).

    Another limitation of cognitive dissonance theory is that it has been criticized for its lack of specificity and testability. While the theory posits that cognitive dissonance arises from the discomfort of holding conflicting beliefs, it does not provide a clear explanation of the cognitive processes involved or the conditions under which cognitive dissonance will occur (Cooper, 2007). Furthermore, some researchers have suggested that cognitive dissonance may not always lead to attitude change or behavior modification, as other factors such as social norms and self-identity may also play a role (Abelson, 1959).

    Despite these criticisms, cognitive dissonance theory remains a valuable framework for understanding the mechanisms of persuasion and attitude change in media. For example, research has shown that cognitive dissonance can be a useful tool in promoting behavior change in health communication campaigns (Miller & Prentice, 2016). By understanding the factors that contribute to cognitive dissonance and the strategies that can be used to reduce it, media producers can create more effective messages that resonate with their audience.

    References:

    Abelson, R. P. (1959). Modes of resolution of belief dilemmas. Journal of Conflict Resolution, 3(4), 343-352.

    Cooper, J. (2007). Cognitive dissonance: Fifty years of a classic theory. Sage Publications.

    Eagly, A. H., & Chaiken, S. (1993). The psychology of attitudes. Harcourt Brace Jovanovich.

    Mills, C. M., & Jellison, J. M. (2005). Psychological reactions to contradiction, independence, and disagreement. Personality and Social Psychology Bulletin, 31(1), 57-68.

    Miller, C. H., & Prentice, D. A. (2016). Changing behavior with persuasion and social influence. Annual Review of Psychology, 67, 21-47.

  • Information Processing Theory

    Information processing theory is a psychological model that explains how individuals perceive, process, and retrieve information from their environment. This theory has significant implications for media students as it can help them understand how people interact with media, the factors that influence their media use, and how media can influence their attitudes and behavior. In this essay, we will discuss the main components of the information processing theory, its relevance to media students, and the empirical evidence that supports this theory.

    The Information Processing Theory The information processing theory posits that human cognition operates much like a computer, with information passing through a series of cognitive processes. These processes include attention, perception, encoding, storage, and retrieval. Attention refers to the ability to focus on specific stimuli, while perception involves interpreting these stimuli based on past experiences and knowledge. Encoding involves transforming information into a form that can be stored in memory, while storage refers to the retention of information over time. Retrieval involves accessing stored information when it is needed (Sternberg, 2006).

    Relevance to Media Students Media students can benefit from understanding the information processing theory in several ways. First, it can help them understand how people process information from media. For instance, when people are exposed to media, they select certain information to attend to and interpret it based on their prior knowledge and experiences. This can help explain why people may have different interpretations of the same media content, depending on their background and beliefs.

    Second, the information processing theory can help media students understand how media can influence attitudes and behavior. According to the theory, media can affect the encoding and retrieval of information by altering the accessibility of certain information in memory. This means that exposure to media can influence the types of information that people remember and use to make judgments and decisions. For instance, research has shown that exposure to violent media can increase aggression in some individuals (Anderson et al., 2003). Understanding the mechanisms underlying these effects can help media students develop strategies for creating and evaluating media content that is less likely to have negative effects.

    Empirical Evidence Empirical evidence supports the information processing theory. For instance, research has shown that attentional processes are critical for encoding information in memory (Baddeley, 2012). Studies have also shown that individuals who are better at selective attention tend to have better memory (Unsworth & Spillers, 2010).

    Moreover, the theory has been applied to the study of media effects. For instance, research has shown that exposure to media can influence the accessibility of information in memory. For example, exposure to violent media can increase the accessibility of aggressive thoughts and feelings, which in turn can increase the likelihood of aggressive behavior (Anderson et al., 2003). Exposure to positive media, on the other hand, can increase the accessibility of positive thoughts and feelings, which may improve well-being (Ritterfeld et al., 2004).

    Conclusion In conclusion, the information processing theory can be a useful framework for understanding how people interact with media. It posits that attention, perception, encoding, storage, and retrieval are critical cognitive processes that enable individuals to process and use information from media. For media students, understanding this theory can help them create and evaluate media content that is less likely to have negative effects on attitudes and behavior. Empirical evidence supports the information processing theory, highlighting its relevance for both research and practice in the media field.

     References

    Anderson, C. A., Berkowitz, L., Donnerstein, E., Huesmann, L. R., Johnson, J. D., Linz, D., … & Wartella, E. (2003). The influence of media violence on youth. Psychological Science in the Public Interest, 4(3), 81-110.

    Baddeley, A. (2012). Working memory: theories, models, and controversies. Annual Review of Psychology, 63, 1-29.

    Ritterfeld, U., Cody, M. J., & Vorderer, P. (Eds.). (2004). Entertainment education: A communication strategy on the rise. Routledge.

    Sternberg, R. J. (2006). Cognitive psychology. Wadsworth.

    Unsworth, N., & Spillers, G. J. (2010). Working memory capacity: Attention control, secondary memory, or both? A direct test of the dual-component model. Journal of Memory and Language, 62(4), 392-406

  • Broadbent’s Filter Model

    Broadbent’s filter model is a classic theory in cognitive psychology that posits our attention acts as a filter that selectively allows certain information to pass through to our conscious awareness, while blocking out other information (Broadbent, 1958). The model proposes that we initially process all incoming sensory information in a pre-attentive stage, where the information is analyzed based on its physical features (Broadbent, 1958). This pre-attentive stage is thought to be automatic and unconscious, with no effort required on our part.

    The filter model has been subject to numerous empirical tests and has generally been supported by the evidence (Broadbent, 1958). However, some researchers have criticized the model for oversimplifying the complexity of attentional processes and for failing to account for individual differences in attentional abilities (Broadbent, 1958).

    Despite its limitations, Broadbent’s filter model remains a foundational theory in cognitive psychology and has influenced subsequent models of attention, including Treisman’s feature integration theory and Lavie’s perceptual load theory (Treisman, 1986; Lavie, 1995).

    In conclusion, Broadbent’s filter model provides a useful framework for understanding how we selectively attend to information in our environment, highlighting the complexity of attentional processes and the importance of understanding these processes for cognitive functioning (Broadbent, 1958).

    References:

    Broadbent, D. E. (1958). Perception and communication. Elsevier.

    Treisman, A. (1986). Features and objects: The fourteenth Bartlett memorial lecture. The Quarterly Journal of Experimental Psychology Section A, 38(4), 527-582.

    Lavie, N. (1995). Perceptual load as a necessary condition for selective attention. Journal of Experimental Psychology: Human Perception and Performance, 21(3), 451-468.

  • Narrative Engagement

    Narrative engagement is a crucial concept in media studies that refers to the process by which audiences are drawn into a story and become emotionally invested in the characters and their journey. This engagement can be achieved through a range of narrative techniques, such as compelling storytelling, relatable characters, and immersive world-building. In this discussion, we will explore the concept of narrative engagement in more detail, with reference to relevant academic literature.

    One of the key factors in narrative engagement is the ability of a story to create a sense of immersion in the audience. Immersion refers to the degree to which the audience feels as though they are a part of the story world, and can be achieved through a variety of means, such as visual and auditory cues, interactivity, and sensory stimulation. According to research by Ryan and Deci (2006), immersion is an important component of narrative engagement, as it allows the audience to become fully absorbed in the story and feel a greater sense of connection with the characters.

    Another important aspect of narrative engagement is the creation of relatable and empathetic characters. According to research by Cohen (2001), characters that are well-developed and relatable are more likely to engage the audience emotionally, leading to greater investment in the story. Additionally, characters that exhibit traits or experiences that the audience can relate to, such as personal struggles or emotional turmoil, are more likely to elicit empathy and emotional responses from the audience.

    In addition to the above factors, effective storytelling is also critical to creating narrative engagement. This includes a well-structured plot, clear and concise writing, and the ability to create tension and suspense throughout the story. According to research by Mar and Oatley (2008), the ability of a story to create tension and suspense is one of the key factors in narrative engagement, as it keeps the audience invested and emotionally connected to the story.

    In conclusion, narrative engagement is a complex and multifaceted concept that is critical to the success of any narrative media. The ability of a story to create a sense of immersion, develop relatable characters, and engage the audience emotionally through effective storytelling are all important components of narrative engagement. By understanding and applying these principles, media students can create compelling and emotionally resonant stories that capture the imagination and engage audiences in meaningful ways.

    References:

    Cohen, J. (2001). Defining identification: A theoretical look at the identification of audiences with media characters. Mass Communication & Society, 4(3), 245-264.

    Mar, R. A., & Oatley, K. (2008). The function of fiction is the abstraction and simulation of social experience. Perspectives on Psychological Science, 3(3), 173-192.

    Ryan, R. M., & Deci, E. L. (2006). Self-regulation and the problem of human autonomy: Does psychology need choice, self-determination, and will? Journal of Personality, 74(6), 1557-1585

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  • Aborption, Immersion, Presence

    Absorption, immersion, and presence are interrelated concepts that play a crucial role in media studies. Absorption refers to the degree to which an individual becomes engrossed in a media experience, while immersion refers to the sensation of being fully surrounded by the media environment. Presence, on the other hand, refers to the sense of “being there” within the media environment (Slater & Wilbur, 1997).

    The relationship between absorption, immersion, and presence is often described as a continuum, with absorption being the lowest level of engagement and presence being the highest. As a person becomes more absorbed in a media experience, they are more likely to become immersed in the environment, and ultimately, experience a greater sense of presence.

    Research has shown that the degree of absorption, immersion, and presence in media experiences can have a significant impact on a range of outcomes, including learning, behavior, and emotional responses. For example, individuals who are more absorbed, immersed, and present during a media experience are more likely to have higher levels of recall and retention, be more influenced by the content of the media, and have stronger emotional responses (Green & Brock, 2000; Kim & Biocca, 1997).

    In conclusion, absorption, immersion, and presence are interrelated concepts that play a critical role in media studies. As individuals become more absorbed in a media experience, they are more likely to become immersed in the environment and ultimately, experience a greater sense of presence. The degree of absorption, immersion, and presence in media experiences can have a significant impact on a range of outcomes, including learning, behavior, and emotional responses.

    References:

    Green, M. C., & Brock, T. C. (2000). The role of transportation in the persuasiveness of public narratives. Journal of personality and social psychology, 79(5), 701.

    Kim, J., & Biocca, F. (1997). Telepresence via television: Two dimensions of telepresence may have different connections to memory and persuasion. Journal of Computer-Mediated Communication, 3(2), JCMC321.

    Slater, M., & Wilbur, S. (1997). A framework for immersive virtual environments (FIVE): Speculations on the role of presence in virtual environments. Presence: Teleoperators and Virtual Environments, 6(6), 603-616